Games in prospect
Forum » Playing Flat Black / Games in prospect
Number of threads: 19
Number of posts: 528
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by: Ethan GrahamEthan Graham
08 Jul 2012 22:04
4 by AgemegosAgemegos
09 Jul 2012 02:51 Jump!
by: AgemegosAgemegos
08 Jul 2012 05:20
2 by AgemegosAgemegos
08 Jul 2012 06:12 Jump!
by: AgemegosAgemegos
06 Jul 2012 04:54
3 by AgemegosAgemegos
12 Jul 2012 07:25 Jump!
Character Concept 1
by: anton-dominicanton-dominic
03 Jul 2012 05:41
4 by AgemegosAgemegos
04 Jul 2012 02:56 Jump!
Jake's character for Survey team on Ins-Icebird.
by: wats77wats77
03 Jul 2012 01:38
2 by AgemegosAgemegos
08 Jul 2012 00:44 Jump!
A Survey campaign to be run using Roll20 from July 2012
by: AgemegosAgemegos
30 Jun 2012 03:20
3 by AgemegosAgemegos
03 Jul 2012 07:53 Jump!
For the use of players contemplating their characters' backgrounds, a definite timeline of the Survey program.
by: AgemegosAgemegos
27 Jul 2009 13:55
3 by AgemegosAgemegos
28 Jul 2009 03:51 Jump!
Crakkerjakk, Icelander, Paully, and Sirpudding divide out the necessary areas of professional expertise and plan the mutual contrasts that will distinguish their four characters: the naval officers.
by: AgemegosAgemegos
14 Jul 2009 08:35
44 by IcelanderIcelander
11 Aug 2009 17:42 Jump!
Crakkerjakk, Icelander, Paully, and Sirpudding divide out the necessary areas of professional expertise and plan the mutual contrasts that will distinguish their four characters: the Diplomatic party.
by: AgemegosAgemegos
14 Jul 2009 08:29
44 by IcelanderIcelander
13 Aug 2009 13:29 Jump!
Crakkerjakk, Icelander, Paully, and Sirpudding divide out the necessary areas of professional expertise and plan the mutual contrasts that will distinguish their four characters: a fireteam of Imperial marines in the security section
by: AgemegosAgemegos
14 Jul 2009 08:26
65 by IcelanderIcelander
11 Aug 2009 02:25 Jump!
Crakkerjakk, Icelander, Paully, and Sirpudding divide out the necessary areas of professional expertise and plan the mutual contrasts that will distinguish their four characters: a bunch -ographers and -ologists in the Survey team.
by: AgemegosAgemegos
14 Jul 2009 08:23
55 by IcelanderIcelander
13 Aug 2009 14:16 Jump!
Crakkerjakk, Icelander, Jeff Murrell, and Ladyarcana55 take over designing four deputy Imperial marshals.
by: AgemegosAgemegos
14 Jul 2009 06:47
127 by IcelanderIcelander
16 Aug 2009 21:46 Jump!
Crakkerjakk, Icelander, Jeff Murrell, and Paully divide out the necessary areas of professional expertise and plan the mutual contrasts that will distinguish their four characters: a team of ICfJ criminal investigators.
by: AgemegosAgemegos
09 Jul 2009 06:45
19 by IcelanderIcelander
13 Jul 2009 02:18 Jump!
Martin, Sir_pudding, Crakkerjakk, and Ladyarcana55 divide up sixteen character roles among their four selves and generate four characters each.
by: AgemegosAgemegos
09 Jul 2009 01:33
62 by AgemegosAgemegos
16 Jul 2009 00:18 Jump!
Discussion of a possible campaign that might be run once a month using Skype, in which the PCs would be Imperial marshals investigating breaches of Imperial law in the colonies.
by: AgemegosAgemegos
28 Jun 2009 08:01
3 by AgemegosAgemegos
09 Jul 2009 12:09 Jump!
A possible campaign schema, perhaps of interest to players who have done "Survey", and been Imperial Justice Department investigators, secret agents, mercenaries, dilettantes....
by: AgemegosAgemegos
26 Jun 2009 08:30
4 by AgemegosAgemegos
13 Jul 2009 14:55 Jump!
Discussions and negotiations of an experimental //Flat Black: Survey// campaign to be run using Voice Over Internet.
by: AgemegosAgemegos
25 Jun 2009 10:24
29 by AgemegosAgemegos
09 Jul 2009 12:07 Jump!
Exploring scheduling, premise &c. for a possible VOIP or videochat game.
by: AgemegosAgemegos
24 Jun 2009 02:27
50 by AgemegosAgemegos
14 Jul 2009 04:00 Jump!
by: IcelanderIcelander
21 Dec 2008 01:41
5 by AgemegosAgemegos
02 Jan 2009 23:26 Jump!