The Voyage of the Starship Fridtjof Nansen
Here we come, ready or not!
The Voyage of 'INS Fridtjof Nansen' could manage, but does not need, one more character-player.
Premise
Forty years after the end of fifty years of ruinous and exhausting "Formation Wars", the Eichberger Foundation — now called “The Empire” — has recovered and rebuilt enough to start returning to the hinterland beyond 60 light-years from Sol. There are a lot of colonies out there: six hundred, of which fewer than two hundred have been explored at all since the destruction of Earth. The Empire has commercial, naval, and humanitarian interests in the Beyond; obviously the first step is a quick survey to find out what's out there in the way of problems and opportunities.
A preliminary attempt by the Imperial Navy to conduct such as survey without professional diplomatic skills and expert social and political advisors ended in tears, wars, progroms, and a suicide.
So now the Navy, the Imperial Office, and the Colonial Office have combined their efforts to produce Survey, an ambitious program in which 24 specially-constructed starships under naval command will explore six hundred worlds in ten years. Each Survey frigate is operated by the Imperial Navy and carries a big stick of sorts, but it also carries a small diplomatic mission from the Imperial Office, a team of multi-disciplinary explorer/scientists mostly recruited from the colonies and commissioned by the Colonial Office, and a few marines in case of emergency. It's not half an administrative headache.
INS Fridtjof Nansen is one of the Survey frigates, heading out into the Black to visit a list of worlds where people have indeed been before, but no-one knows what they have been up to for the last three or four centuries.
Genre
Serial rationalised planetary romance with a pinch of rationalised space opera.
Setting
Flat Black, a star-spanning dystopia optimised for rationalised planetary romances and a dark and cynical tone.
Reference page
‘Voyages of the Starship Fridtjof Nansen’ wiki.
Characters
The four players, each taking several parts, will play the three senior officers who decide policy, the three diplomats, a coterie of three among the explorers, three key officers in fighting the ship, and three of the 'action' team of Imperial Marines commandos.
Participants
Agemegos : GM
Green-Neck
- Sblt Hernando Vajra ("Astronomer" (gunnery officer))
- a diplomat, role and name to be determined
- Prof. ??? ??? (Dean of Survey)
- Dr. ??? ??? (field researcher, speciality to be determined)
- Pvte Hansruedi Fleischer (Imperial Marines commando)
Jeff Murrell
- Captain Lowell (Mission Commander)
- a diplomat, role and name to be determined
- Dr Joshua Rabin (Social Anthropologist)
- Pvte Dimitri Feodorevich "Bear" Karapyetchenko (Imperial Marines commando)
Sirpudding
- Lt-Cmdr Tomiko Eichberger (Chief Engineer)
- His Excellency Elumide Cho (Ambassador At Large)
- Lt Kim Strickland (Military Intelligence)
- Cpl Brent "Bucky" McAdams (Marines detachment leader)
System
- GURPS
- GURPS Spaceships 1, 3, & 5
- GURPS Low-Tech
- GURPS Low-Tech Companion 1
- GURPS Low-Tech Companion 3
- GURPS High-Tech
- GURPS Ultra-Tech
- GURPS Bio-Tech
- GURPS Space
Schedule
Two turns per week, as follows.
- GM posts: 1400 UTC Monday
- Deadline for character posts: 1400 UTC Wednesday
- GM posts: 1400 UTC Thursday
- Deadline for character posts: 1400 UTC Saturday